;This File is for the Function Script
;It can be used to run script by Double Clicking Items!
;To use this, make items in your DB with the following Propities
;Stdmode 31 With anicount between 1-30

[@StdModeFunc1]
#IF
random 50
#ACT
give ScStone(S) 1
SENDMSG 6 You'Found'ScStone(S)
break
#IF
random 50
#ACT
give DcStone(S) 1
SENDMSG 6 You'Found'DcStone(S)
break
#IF
random 50
#ACT
give McStone(S) 1
SENDMSG 6 You'Found'McStone(S)
break
#IF
random 50
#ACT
give ScStone(M) 1
SENDMSG 6 You'Found'ScStone(M)
break
#IF
random 50
#ACT
give DcStone(M) 1
SENDMSG 6 You'Found'DcStone(M)
break
#IF
random 50
#ACT
give McStone(M) 1
SENDMSG 6 You'Found'McStone(M)
break
#IF
random 50
#ACT
give ScStone(L) 1
SENDMSG 6 You'Found'ScStone(L)
break
#IF
random 50
#ACT
give DcStone(L) 1
SENDMSG 6 You'Found'DcStone(L)
break
#IF
random 50
#ACT
give McStone(L) 1
SENDMSG 6 You'Found'McStone(L)
break
#IF
random 50
#ACT
give BenedictionOil 1
SENDMSG 6 You'Found'BenedictionOil
break
#IF
random 50
#ACT
give WargodOil 1
SENDMSG 6 You'Found'WargodOil
break
#IF
random 50
#ACT
give LotteryTicket 1
SENDMSG 6 You'Found'LotteryTicket
break
#IF
random 50
#ACT
give SerpentSword 1
SENDMSG 6 You'Found'SerpentSword
break
#IF
random 50
#ACT
give MageStaff 1
SENDMSG 6 You'Found'MageStaff
break
#IF
random 50
#ACT
give GreatAxe 1
SENDMSG 6 You'Found'GreatAxe
break
#IF
random 50
#ACT
give gold 1000
SENDMSG 6 You'Found'1000'Gold
break
#IF
random 50
#ACT
give gold 10000
SENDMSG 6 You'Found'10000'Gold
break
#IF
random 50
#ACT
give gold 100000
SENDMSG 6 You'Found'100000'Gold
break
#IF
random 50
#ACT
give (HP)DrugLarge 1
SENDMSG 6 You'Found'(HP)DrugLarge
break
#IF
random 50
#ACT
give (MP)DrugLarge 1
SENDMSG 6 You'Found'(MP)DrugLarge
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#IF
random 50
#ACT
SENDMSG 6 You'Found'Nothing
break
#ELSEACT
goto @StdModeFunc1



